A form of activity that holds the attention and interest of an audience or gives pleasure or delight. It may be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping the audience’s attention.
People can create their own entertainment, such as spontaneously inventing a game; participate actively in an entertainment product, such as playing a sport; or consume the entertainment of others passively, such as attending a performance. Bates and Ferri (2010) suggest that entertainment can be defined by six elements: objectivity, communication, external stimulus, pleasure, audience and passivity.